Logistics
A cinematic game designed to teach logistics processes through scenario-based gameplay and cinematics. The project included 17 levels, over 30 minutes of character animation, 12 mini-games, cinematic sequences, and motion graphics, all set across six distinct environments.
- RESPONSIBLE FOR:
3D Modelling | Lighting | Materials, UVs & Texturing | Character texturing | Rendering | Environment Design | Postproduction | Visual/Art direction | Producer








